Yasuharu Takanashi, who has worked on Naruto Shippuden and Fairy Tail, is composing the music for Team-MAX. Yasunori Ebina, better known as Naruto, serves as the show's sound director. Sayaka Ono, better known as CROSS ANGE Rondo from Angel and Dragon, is the one responsible for the character designs. Yousuke Kuroda, who has written for My Hero Academia and Mobile Suit Gundam 00, is in charge of writing the scripts for the series. The BASTARD!! anime is being produced at Liden Films and is being directed by Takaharu Ozaki ( Goblin Slayer). The BASTARD!! anime will make its worldwide Netflix debut later this month on June 30th (2022). The new cast member revealed during the video is Mami Koyama, who will take on the role of Anthrasax, God of Destruction. In addition to providing a sneak peek at Coldrain's opening theme song "Bloody Power Frame," the new video also reveals the addition of a new cast member!
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I believe the “game” time was something like relatively 3 minutes, but took something like 8 hours to finally go through all of it.Īlso, your gay anime show wouldn’t be pretty boy yaoi, I’m pretty sure you’re describing “bara”, which is the Japanese equivalent of those Tom Of Finland beefy, hairy dudes.The production staff for the upcoming anime adaptation of Kazushi Hagiwara's heavy metal and dark fantasy-action manga BASTARD!! - Heavy Metal, Dark Fantasy, posted a full promotional video today with English subtitles. During this, I think my character had lost two mechs to combat, having floated in space after ejecting out of my first mech and then commandeered another mech then losing that in a kamikaze attack against the Big Bad.
(which should tell you how long ago this was), to finishing up around 9-10am the following Saturday. One of my fondest memories when playing the game was a session going from 7pm on a Friday night, with pre-game being watching Brisco County Jr. Even after the group broke up, it was still played among individual friends who started new groups.Īlso, you’re damn right that combat takes awhile. My friend had years-long campaigns, too, so that crunchiness definitely appeal to our group and held their attention for awhile. Speaking of which, my gameplay experience was that the mecha was built by the GM or with heavy supervision to match setting. Mekton Zeta was before stuff like Evangelion came out, but you could possibly make Eva Units, since they had stuff like mental control and organic mecha, but it was never a primary focus like Gundam or Macross, that was more for Five Star Stories type stuff (which is what my friend who ran a whole lot of Mekton campaigns used it for once).
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The rules system, especially with the Mekton Zeta Plus splatbook, could cover a large range of mecha genres, with the scale going all the way to personal-sized for your landmates, Garlands, Mospedas, and VOTOMS powered armors and transforming bikes, to giant SDF-1 city starship robots, and everything in between. It seems that you have issues with the later style, since it does bog down into a lot of minutia. I do think that there’s rules for popcorn ships, where the ships basically exist to haul mecha around and get popped whenever a mech closes in and beam sabers the bridge, which is a thing that happens a lot in Gundam, or the Yamato style of combat where they’re major centerpieces and hella tough. Mekton was always inspired by Gundam and it’s space war scenario, which is primarily why rules for ships exist. I’ve joke that a fourth edition would probably be pretty boy pilots with the mecha small in the background. It could be anyone’s guess what a new edition would feature, since robot anime heavily focuses on characters now than robot action. 3rd edition, the Mekton Zeta reviewed, had the Japanese artist famous for painting box art for the Gundam model kits for Bandai, with the interior art clearly traced over characters from the Gundam OVA series, 0083: Stardust Memory, which was an early ’90s favorite among the anime set. 2nd edition was very ’80s Gundam inspired, Antarctic Press’ Ben Dunn illustrating the cover with a very Gundam looking mecha as the centerpiece. I noted a few years back that the cover art of the Mekton editions follows very much the trend of mecha anime at the time of release: the first Mekton was very much inspired by super robot anime, like the “Shogun Warriors” era of Mazinger Z, Combattler V, Grendizer, Danguard Ace, Voltron, etc.